— Quixel x SCADpro

Quixel x SCADpro


— ROLE

Drone Photogrammetrist

Throughout the spring of 2022, I worked with a diverse team of SCAD students to aid Quixel in their goal to capture the world so that artists may create their own.


Because most of our work was done under a Non-Disclosure Agreement, additional footage is only available upon request.

My Role

Drone Photogrammetrist

  • - Responsible for photogrammetry pipeline from start to finish
  • - Piloted drones and cameras to capture real-world assets
  • - Used RealityCapture to stitch photos into game assets
  • - Utilized Maya to optimize assets for game readiness
  • - Gathered and delivered user feedback on Quixel's process


Highlight Reel featuring our scanned assets integrated into UE5 with other Quixel Megascans assets.


Isolated renders of some of the assets we scanned.